![]() ![]() ![]() The systems in place are all really lovely and intuitive as well, while undoubtedly adding a lot of depth to make each stage feel more satisfying. Sometimes blue hexes have numbers in them, telling you how many blue hexes are in the surrounding area.This is a really neat little cross between nonograms and Minesweeper and I'm all for this sort of stuff as a way to just wind down a bit with some music on in the background. Vertical or diagonal columns get similar treatment. Beyond just telling you how many hexes nearby are blue, you get information on if they're all connected or not. Hexcells' puzzles are incredibly well designed, starting simple and adding new mechanics as you move along. Where Minesweeper has randomly generated puzzles that sometimes force you to guess, Hexcells has predesigned puzzles that always give you enough information to solve it without ever needing to guess. Where Minesweeper has mines, you have blue hexagons. Hexcells' puzzles are incredibly well designed, starting simple and Hexcells is essentially an overall enhancement of Minesweeper. Hexcells is essentially an overall enhancement of Minesweeper. If you did get it as part of a bundle or something, it isn’t a terrible thing to install and just screw around with when you’d mess around with solitaire or minesweeper or whatever, but I wouldn’t go out of my way to buy this. It isn’t a bad puzzle game, but it isn’t anything remarkable either. It is about as fun as Minesweeper is, and I’d basically consider it filling that role in your game library. But even then, you’re not looking at it taking all that long to complete the whole game takes less than two and a half hours to solve, and that’s assuming you’re trying to get a perfect score on every stage. It is something to throw away a bit of time on, not sit down and play continuously. Thinking about this game as a more sophisticated version of minesweeper is, I think, fairly ideal, because that is more or less what it is, and the function it serves. Each puzzle mixes these up in a unique way to push you to solve it. There are also row and column labels which allow you to see how many tiles need to be highlighted in any given row or column. ![]() Flipped tiles have numbers on them, and also labels indicating whether or not adjacent tiles which should be highlighted are continuous or non-continuous (or no designator at all). You are given a layout of golden hex tiles, possibly with one or more of them already highlighted or flipped. There are also row Hexcells is, on the most basic level, a more sophisticated version of Minesweeper. Hexcells is, on the most basic level, a more sophisticated version of Minesweeper. Cannot wait to try the other two expansions in the series! … Expand Always alluring enough to have me return, never too obsessive to suck me in for hours on end (though it has certainly tried more than once!) It is a great way to take your mind off work over breaks and amply rewards your attention. With its intuitive interface, relaxing music, and small but regular doses of gratification, it becomes addictive in just the right way for me. But for some light satisfaction of crunching your brain it fits the bill perfectly. Always alluring enough to have me return, Hexcells is brilliant at what it does! The regular version is hardly the most difficult puzzle game you have ever tried. ![]() Hexcells is brilliant at what it does! The regular version is hardly the most difficult puzzle game you have ever tried. ![]()
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